A Discussion About Minecraft Server Configurations
Abstract
這篇文章將討論如何對一個 Minecraft服務端 進行 基本配置,優化配置 以及一些進階的內容。
我們將討論如何在 減少對VANILLA做出改變 的情況下,對 服務端核心 進行性能優化。
這篇文章會從最基本的配置開始,並且逐漸介紹一些比較重要的 配置項。
當然,我們可能會略過一些無關影響的項目。
How to choose the best server-core ?
如何選擇 服務端核心 取決於你的需求。
由於這篇文章主要側重於針對 插件服 的優化討論,所以我們不會過多地討論 模組服 的優化問題。
對於
模組服而言,更應當考慮的是兼容性問題和安全性問題。對於安裝有多個
模組的模組服而言,首要的任務是解決上述兩個問題,然後再考慮解決影響較大的性能問題。目前來說,模組服可以選擇兩種主流的核心:
基於Forge + Bukkit 的核心:這類核心將同時支持
Bukkit和Forge的API,但或多或少存在不同的兼容問題,本質上來說,由於兩套事件系統是相對獨立的,如何較好地來處理EventBus一直是比較頭疼的問題。
如果你希望有較好的兼容性,可以嘗試
CatServer如果你希望保持最新版本的更近,可以嘗試
Mohist盡管
Mohist的開發團隊盡力地保持版本跟進,並且他們宣稱擁有99%的Bukkit插件兼容性,但事實並不是這樣的。Mohist經常會出現莫名其妙的
NPE異常,並且對於部分流行插件仍具有兼容問題。一些已經停止維護的核心,如MCPC,KCauldron等,以及他們的接力者將不被提及。
基於 Forge/Fabric 的核心:如果你選擇了這類核心,那麽將免去了
插件的那些麻煩事情。你可能將無法安裝插件,但你或許根本不需要他們。
使用
Mixin技術的Sponge比較激進,但是如果它符合你的需求,可以做一個嘗試。此外,
Fabric搭配優化類模組也是不錯的選擇。
對於 插件服 而言,我們將首先排除掉 Vanilla ,這是 Mojang 所提供的默認服務端 ,盡管它可以保證原汁原味的特性,但由於極其糟糕的性能表現,以及不支持 Bukkit API,將不符合大部分的需求。
其次考慮 CraftBukkit,最大的特色是加入了 Bukkit API 的支持,這構成了 插件服 的基礎。
但如果你打算使用 CraftBukkit,請不妨考慮下 Spigot,後者擁有 更好的性能,並且對 特性的改變 與前者相差甚微。
接下來,我們會講本篇文章的主角:Paper 是一個註重於 性能 與 安全 的 下一代服務端,在保持 較多特性 不被改變的情況下,提供了 極大的性能優化。
並且,你根本不需要擔心 Bukkit API 的兼容性問題,甚至相反地,主流的插件 會主動選擇使用提供了更多功能的 Paper API,而這一切都是 向下兼容的
插件開發者應該盡量選擇使用Paper API,而不是Spigot API。以便免費地獲得性能提升,同時不丟失兼容性。
進一步地,Purpur 是一個 基於Paper的服務端,它提供 更進一步的性能優化,以及 更高自由度的配置項。
本文會著重討論 Paper/Purpur 核心。
如果
Paper已經完全足夠滿足你的需求,那麽你可以選擇就使用它。但Purpur仍然有許多有用的特性開關,以及性能優化
我知道有許多 基於Paper/Purpur的服務端,但 Paper/Purpur 已經提供了足夠多的 保守的性能優化,以及一些 激進的性能優化。
在這個前提下,選擇 其他更進一步的優化端,將很難獲得 顯著的性能提升,並且將引入更多的 不穩定性。
How to config the server-core ?
這個章節將占據大部分的內容,而且也是 最重要 的,或許也是 最難的。
重新強調一遍,本篇文章基於的原則是:最小化對VANILLA的改變的同時,盡可能地獲得優化配置。
優化配置是糟糕的方案,他們本應該在代碼中完成優化,那樣才會是最有效的。
我們會循序漸進地討論每個配置項。
server.properties
#Minecraft server properties
enable-jmx-monitoring=false
# 請關閉基於明文傳輸的RCON協議,如果堅持使用,你的密碼將可能被嗅探,並導致潛在的安全問題。
rcon.port=25575
level-seed=
gamemode=survival
enable-command-block=false
# 是否啟用"狀態查詢協議",這將決定Server List的Status是否會正常顯示。
enable-query=false
generator-settings={}
# 如果你希望將不當言論當成有效證據並提交給Mojang的話,請啟用該項。
enforce-secure-profile=false
level-name=world
motd=A Minecraft Server
query.port=11565
pvp=true
generate-structures=true
max-chained-neighbor-updates=1000000
difficulty=hard
network-compression-threshold=256
max-tick-time=60000
require-resource-pack=false
use-native-transport=true
max-players=20
online-mode=false
enable-status=true
allow-flight=true
broadcast-rcon-to-ops=true
# 盡管修改該項可以極大地影響性能,但同時也將極大地損壞特性。請不要碰這項。
view-distance=10
server-ip=
resource-pack-prompt=
allow-nether=true
server-port=25565
enable-rcon=false
sync-chunk-writes=true
op-permission-level=4
server-name=Unknown Server
prevent-proxy-connections=false
# 對於較高版本的Client,當Cursor懸浮在Status欄時,可以查詢到在線玩家。該項對帶寬有極小影響。
hide-online-players=true
resource-pack=
entity-broadcast-range-percentage=100
# 見view-distance
simulation-distance=10
rcon.password=
player-idle-timeout=0
debug=false
force-gamemode=false
# 不要指望通過設置該值來避免流量攻擊,當你需要用到該值時,已經為時過晚。
rate-limit=0
hardcore=false
white-list=false
broadcast-console-to-ops=true
spawn-npcs=true
previews-chat=false
spawn-animals=true
function-permission-level=3
level-type=minecraft\:normal
text-filtering-config=
spawn-monsters=true
enforce-whitelist=false
spawn-protection=0
resource-pack-sha1=
max-world-size=29999984
對於 server.properties 而言,你應當只期望在這裏完成 最基本的設置,通過修改這個 配置文件 不會讓你獲得 期望的性能提升。(不要碰 view-distance 和 simulation-distance ,如果你在乎 特性 的話)
bukkit.yml
settings:
allow-end: true
warn-on-overload: true
permissions-file: permissions.yml
update-folder: update
plugin-profiling: false
# 對於相同IP來說,兩次連接之間必須等待的間隔:該項可以一定程度防禦流量攻擊。
connection-throttle: 4000
query-plugins: false
deprecated-verbose: default
shutdown-message: Server closed.
minimum-api: none
use-map-color-cache: true
# 如果你遭遇了實體過多的情況,可以選擇減少spawn-limits中的數值。
# 一般來說,減少ambient和water-ambient數值不會有什麽影響,但是盡量不要減少monsters
spawn-limits:
monsters: 70
animals: 10
water-animals: 5
water-ambient: 20
water-underground-creature: 5
axolotls: 5
ambient: 15
chunk-gc:
period-in-ticks: 600
ticks-per:
animal-spawns: 400
# 請註意,該項會對性能造成較大的影響。該項的默認值是一個非常瘋狂的數值。它會按每秒20次的頻率不斷計算可生成怪物的區域。
# 可以比較安全地提升該項數值,因為大部分的計算量實際上是無效的,對特性的改變極小。
monster-spawns: 1
water-spawns: 20
water-ambient-spawns: 20
water-underground-creature-spawns: '20'
axolotl-spawns: 20
ambient-spawns: 400
# 可以選擇禁用Bukkit的自動保存,因為Paper提供了一個更加高效且穩定的存儲算法。
autosave: 0
aliases: now-in-commands.yml
spigot.yml
# This is the main configuration file for Spigot.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
# For a reference for any variable inside this file, check out the Spigot wiki at
# http://www.spigotmc.org/wiki/spigot-configuration/
#
# If you need help with the configuration or have any questions related to Spigot,
# join us at the Discord or drop by our forums and leave a post.
#
# Discord: https://www.spigotmc.org/go/discord
# Forums: http://www.spigotmc.org/
settings:
debug: false
sample-count: 0
# 核心在未響應狀態下,等待多久執行重啟。對於較差的CPU或者網絡狀態,建議設置該值為60到180s以避免陷入"不正常的循環重啟"之中
# 一個註定失敗的網絡請求通常會耗費1-2分鐘時間。(一般來說,開發者們總是假設網絡請求不會失敗,並且也很少為失敗情況編寫有效的處理代碼。)
timeout-time: 180
restart-on-crash: true
restart-script: ./start.sh
bungeecord: false
player-shuffle: 0
user-cache-size: 1000
save-user-cache-on-stop-only: false
# 請務必禁用Spigot提供的AC功能,因為他們總是造成false-positive,以及影響遊玩體驗的setback
moved-wrongly-threshold: '2048'
moved-too-quickly-multiplier: '2048'
netty-threads: 4
attribute:
maxHealth:
max: 2048
movementSpeed:
max: 2048
attackDamage:
max: 2048
log-villager-deaths: true
log-named-deaths: true
messages:
whitelist: message
unknown-command: message
server-full: message
outdated-client: message
outdated-server: message
restart: message
advancements:
disable-saving: false
disabled:
- minecraft:story/disabled
commands:
spam-exclusions:
- /skill
silent-commandblock-console: false
replace-commands:
- setblock
- summon
- testforblock
- tellraw
log: true
tab-complete: 0
send-namespaced: true
players:
disable-saving: false
world-settings:
default:
seed-ancientcity: 20083232
seed-buriedtreasure: 10387320
seed-mineshaft: default
verbose: false
below-zero-generation-in-existing-chunks: true
end-portal-sound-radius: 0
merge-radius:
item: 2.5
exp: 3
# 如果你安裝了任何清道夫插件,那麽你應該回來好好看看這個配置項。
item-despawn-rate: 6000
view-distance: default
simulation-distance: default
thunder-chance: 100000
enable-zombie-pigmen-portal-spawns: true
wither-spawn-sound-radius: 0
hanging-tick-frequency: 100
arrow-despawn-rate: 1200
trident-despawn-rate: 1200
zombie-aggressive-towards-villager: true
nerf-spawner-mobs: false
mob-spawn-range: 8
growth:
cactus-modifier: 100
cane-modifier: 100
melon-modifier: 100
mushroom-modifier: 100
pumpkin-modifier: 100
sapling-modifier: 100
beetroot-modifier: 100
carrot-modifier: 100
potato-modifier: 100
wheat-modifier: 100
netherwart-modifier: 100
vine-modifier: 100
cocoa-modifier: 100
bamboo-modifier: 100
sweetberry-modifier: 100
kelp-modifier: 100
twistingvines-modifier: 100
weepingvines-modifier: 100
cavevines-modifier: 100
glowberry-modifier: 100
# activation-range會極大地影響性能,但仍然不建議修改該值。否則與生物特性相關的結構將會失效。
entity-activation-range:
animals: 32
monsters: 32
raiders: 48
misc: 16
water: 16
villagers: 32
flying-monsters: 32
wake-up-inactive:
animals-max-per-tick: 4
animals-every: 1200
animals-for: 100
monsters-max-per-tick: 8
monsters-every: 400
monsters-for: 100
villagers-max-per-tick: 4
villagers-every: 600
villagers-for: 100
flying-monsters-max-per-tick: 8
flying-monsters-every: 200
flying-monsters-for: 100
villagers-work-immunity-after: 100
villagers-work-immunity-for: 20
villagers-active-for-panic: true
tick-inactive-villagers: true
ignore-spectators: false
entity-tracking-range:
players: 48
animals: 48
monsters: 48
misc: 32
other: 64
# 盡管hopper是性能代價最大的tile entity,但仍然不建議修改hopper的屬性,因為Paper針對hopper使用了優化算法。
ticks-per:
hopper-transfer: 8
hopper-check: 1
hopper-amount: 1
hopper-can-load-chunks: false
dragon-death-sound-radius: 0
# 如果你希望使用anti-xray功能,請記得在地圖被生成之前修改structure-seed
seed-village: 10387312
seed-desert: 14357617
seed-igloo: 14357618
seed-jungle: 14357619
seed-swamp: 14357620
seed-monument: 10387313
seed-shipwreck: 165745295
seed-ocean: 14357621
seed-outpost: 165745296
seed-endcity: 10387313
seed-slime: 987234911
seed-nether: 30084232
seed-mansion: 10387319
seed-fossil: 14357921
seed-portal: 34222645
seed-stronghold: default
hunger:
jump-walk-exhaustion: 0.05
jump-sprint-exhaustion: 0.2
combat-exhaustion: 0.1
regen-exhaustion: 6
swim-multiplier: 0.01
sprint-multiplier: 0.1
other-multiplier: 0
# 這項數值限製了每刻TNT的計算量上限,TNT的計算並不會造成laggy,除非該項被設置地足夠大。
max-tnt-per-tick: 1000
# 為了在TPS不足20.0時保證hopper等tile entity以及普通entity的正確運算,可以將max-tick-time設置地足夠長。
max-tick-time:
tile: 1000
entity: 1000
worldeditregentempworld:
verbose: false
faweregentempworld:
verbose: false
config-version: 12
stats:
disable-saving: false
forced-stats: {}
paper-global.yml
# This is the global configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# The world configuration options have been moved inside
# their respective world folder. The files are named paper-world.yml
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/
_version: 28
async-chunks:
threads: -1
chunk-loading:
autoconfig-send-distance: true
enable-frustum-priority: false
global-max-chunk-load-rate: -1.0
global-max-chunk-send-rate: -1.0
global-max-concurrent-loads: 500.0
max-concurrent-sends: 2
min-load-radius: 2
player-max-chunk-load-rate: -1.0
player-max-concurrent-loads: 20.0
target-player-chunk-send-rate: 100.0
chunk-system:
gen-parallelism: default
io-threads: -1
worker-threads: -1
collisions:
enable-player-collisions: true
send-full-pos-for-hard-colliding-entities: true
commands:
fix-target-selector-tag-completion: true
suggest-player-names-when-null-tab-completions: true
time-command-affects-all-worlds: false
console:
enable-brigadier-completions: true
enable-brigadier-highlighting: true
has-all-permissions: false
item-validation:
book:
author: 8192
page: 16384
title: 8192
book-size:
page-max: 2560
total-multiplier: 0.98
display-name: 8192
lore-line: 8192
resolve-selectors-in-books: false
logging:
deobfuscate-stacktraces: true
log-player-ip-addresses: true
use-rgb-for-named-text-colors: true
messages:
kick:
authentication-servers-down: message
connection-throttle: message
flying-player: message
flying-vehicle: message
no-permission: message
use-display-name-in-quit-message: false
misc:
chat-threads:
chat-executor-core-size: -1
chat-executor-max-size: -1
fix-entity-position-desync: true
lag-compensate-block-breaking: true
load-permissions-yml-before-plugins: true
max-joins-per-tick: 3
region-file-cache-size: 256
strict-advancement-dimension-check: false
use-alternative-luck-formula: false
use-dimension-type-for-custom-spawners: false
packet-limiter:
all-packets:
action: KICK
interval: 7.0
max-packet-rate: 5000.0
kick-message: <red><lang:disconnect.exceeded_packet_rate>
overrides:
ServerboundPlaceRecipePacket:
action: DROP
interval: 4.0
max-packet-rate: 5.0
# 請註意,不同於bukkit.yml中的autosave,Paper中的playerdata和chunks數據是分開保存的。
player-auto-save:
max-per-tick: -1
rate: 6000
proxies:
bungee-cord:
online-mode: true
proxy-protocol: false
velocity:
enabled: false
online-mode: false
secret: ''
scoreboards:
save-empty-scoreboard-teams: false
track-plugin-scoreboards: false
spam-limiter:
incoming-packet-threshold: 300
recipe-spam-increment: 1
recipe-spam-limit: 20
tab-spam-increment: 1
tab-spam-limit: 500
timings:
enabled: false
hidden-config-entries:
- database
- proxies.velocity.secret
history-interval: 300
history-length: 3600
really-enabled: false
server-name: Unknown Server
server-name-privacy: false
url: https://timings.aikar.co/
verbose: true
# 根據你的需求設置
unsupported-settings:
allow-grindstone-overstacking: false
allow-headless-pistons: true
allow-permanent-block-break-exploits: true
allow-piston-duplication: true
perform-username-validation: true
watchdog:
early-warning-delay: 180000
early-warning-every: 5000
paper-world-defaults.yml
# This is the world defaults configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# Configuration options here apply to all worlds, unless you specify overrides inside
# the world-specific config file inside each world folder.
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/
_version: 29
anticheat:
# 如果你需要反礦透功能,請務必選擇Paper的anti-xray,沒有任何插件可以優於Paper的anti-xary
anti-xray:
enabled: false
# mode 2對帶寬和內存影響非常大,但效果也最強力。(盡管仍然可以被bypass)
# mode 1可以較為有效地降低作弊玩家的優勢。
engine-mode: 2
hidden-blocks:
- chest
- coal_ore
- deepslate_coal_ore
- copper_ore
- deepslate_copper_ore
- raw_copper_block
- diamond_ore
- deepslate_diamond_ore
- emerald_ore
- deepslate_emerald_ore
- gold_ore
- deepslate_gold_ore
- iron_ore
- deepslate_iron_ore
- raw_iron_block
- lapis_ore
- deepslate_lapis_ore
- redstone_ore
- deepslate_redstone_ore
lava-obscures: false
max-block-height: 64
replacement-blocks:
- stone
- oak_planks
- deepslate
update-radius: 2
use-permission: false
obfuscation:
items:
hide-durability: false
hide-itemmeta: false
chunks:
# 如果你禁用了bukkit.yml的autosave,那麽請務必記得啟用Paper的auto-save-interval (該項僅保存chunks)
auto-save-interval: '6000'
# 該項用於設置區塊卸載的緩沖區,如果經常發生往復傳送,則設置該項為10-20s可以避免相同區塊被反復地卸載和加載。
delay-chunk-unloads-by: 0s
entity-per-chunk-save-limit:
arrow: -1
ender_pearl: -1
experience_orb: -1
fireball: -1
small_fireball: -1
snowball: -1
fixed-chunk-inhabited-time: -1
max-auto-save-chunks-per-tick: 24
prevent-moving-into-unloaded-chunks: false
collisions:
allow-player-cramming-damage: false
allow-vehicle-collisions: true
fix-climbing-bypassing-cramming-rule: false
max-entity-collisions: 8
only-players-collide: false
entities:
armor-stands:
do-collision-entity-lookups: true
tick: true
behavior:
baby-zombie-movement-modifier: 0.5
disable-chest-cat-detection: false
disable-creeper-lingering-effect: false
disable-player-crits: false
door-breaking-difficulty:
husk:
- HARD
vindicator:
- NORMAL
- HARD
zombie:
- HARD
zombie_villager:
- HARD
zombified_piglin:
- HARD
ender-dragons-death-always-places-dragon-egg: false
experience-merge-max-value: -1
mobs-can-always-pick-up-loot:
skeletons: false
zombies: false
nerf-pigmen-from-nether-portals: false
parrots-are-unaffected-by-player-movement: false
phantoms-do-not-spawn-on-creative-players: true
phantoms-only-attack-insomniacs: true
piglins-guard-chests: true
pillager-patrols:
disable: false
spawn-chance: 0.2
spawn-delay:
per-player: false
ticks: 12000
start:
day: 5
per-player: false
should-remove-dragon: false
spawner-nerfed-mobs-should-jump: false
zombie-villager-infection-chance: -1.0
zombies-target-turtle-eggs: true
entities-target-with-follow-range: false
mob-effects:
immune-to-wither-effect:
wither: true
wither-skeleton: true
spiders-immune-to-poison-effect: true
undead-immune-to-certain-effects: true
spawning:
all-chunks-are-slime-chunks: false
# 為不同的item設置不同的despawn-rate,這裏可能需要進行設置。
# 保持默認配置也是可以接受的,因為item一般不造成服務端卡頓。
alt-item-despawn-rate:
enabled: true
items:
cobblestone: 300
count-all-mobs-for-spawning: false
creative-arrow-despawn-rate: default
despawn-ranges:
ambient:
hard: 128
soft: 32
axolotls:
hard: 128
soft: 32
creature:
hard: 128
soft: 32
misc:
hard: 128
soft: 32
monster:
hard: 128
soft: 32
underground_water_creature:
hard: 128
soft: 32
water_ambient:
hard: 64
soft: 32
water_creature:
hard: 128
soft: 32
disable-mob-spawner-spawn-egg-transformation: true
duplicate-uuid:
mode: SAFE_REGEN
safe-regen-delete-range: 32
filter-nbt-data-from-spawn-eggs-and-related: true
iron-golems-can-spawn-in-air: false
monster-spawn-max-light-level: -1
non-player-arrow-despawn-rate: default
per-player-mob-spawns: true
scan-for-legacy-ender-dragon: true
skeleton-horse-thunder-spawn-chance: default
slime-spawn-height:
slime-chunk:
maximum: 40.0
surface-biome:
maximum: 70.0
minimum: 50.0
spawn-limits:
ambient: -1
axolotls: -1
creature: -1
monster: -1
underground_water_creature: -1
water_ambient: -1
water_creature: -1
wandering-trader:
spawn-chance-failure-increment: 25
spawn-chance-max: 75
spawn-chance-min: 25
spawn-day-length: 24000
spawn-minute-length: 1200
wateranimal-spawn-height:
maximum: default
minimum: default
environment:
disable-explosion-knockback: false
disable-ice-and-snow: false
disable-teleportation-suffocation-check: false
disable-thunder: false
fire-tick-delay: 30
frosted-ice:
delay:
max: 40
min: 20
enabled: true
generate-flat-bedrock: false
nether-ceiling-void-damage-height: disabled
optimize-explosions: true
portal-create-radius: 16
portal-search-radius: 128
portal-search-vanilla-dimension-scaling: true
treasure-maps:
enabled: true
find-already-discovered:
loot-tables: default
villager-trade: false
water-over-lava-flow-speed: 5
# 如果你願意付出使用anti-xary的mode2的代價,那麽最好也為"結構生成"啟用隨機種子
# 否則,Github上的SeedCrackerX將可以在取得一定特征值後,輕松地完成對seed的暴力破解。
feature-seeds:
generate-random-seeds-for-all: false
fishing-time-range:
maximum: 600
minimum: 100
fixes:
disable-unloaded-chunk-enderpearl-exploit: true
falling-block-height-nerf: disabled
fix-curing-zombie-villager-discount-exploit: false
fix-items-merging-through-walls: false
prevent-tnt-from-moving-in-water: false
split-overstacked-loot: true
tnt-entity-height-nerf: disabled
hopper:
cooldown-when-full: true
disable-move-event: false
ignore-occluding-blocks: false
lootables:
auto-replenish: false
max-refills: -1
refresh-max: 2d
refresh-min: 12h
reset-seed-on-fill: true
restrict-player-reloot: true
maps:
item-frame-cursor-limit: 128
item-frame-cursor-update-interval: 10
max-growth-height:
bamboo:
max: 16
min: 11
cactus: 3
reeds: 3
misc:
disable-end-credits: false
disable-relative-projectile-velocity: false
disable-sprint-interruption-on-attack: false
light-queue-size: 20
max-leash-distance: 10.0
# 盡管有些高性能的紅石實現算法,但他們往往只支持一些特定的版本,並且也不是完美復現特性。
# 對於上述所提到的服務端核心,該項均使用的是VANILLA實現算法。
redstone-implementation: VANILLA
shield-blocking-delay: 5
show-sign-click-command-failure-msgs-to-player: false
update-pathfinding-on-block-update: false
scoreboards:
allow-non-player-entities-on-scoreboards: false
use-vanilla-world-scoreboard-name-coloring: false
spawn:
allow-using-signs-inside-spawn-protection: false
keep-spawn-loaded: true
keep-spawn-loaded-range: 10
tick-rates:
# 對於entity計算量過大的情況下,通常可以修改該項來進行優化。
# 這裏不會公布一份萬能的配置,但你可以通過閱讀timings或者sparks報告來填寫這些數值。
# 對於pillager和zombified_piglin的行為限製略有不同。
behavior: {}
container-update: 1
grass-spread: 1
mob-spawner: 1
# 見behavior
# 如果villager和zombie的計算量過大,則應當著重查看該項。
sensor: {}
unsupported-settings:
fix-invulnerable-end-crystal-exploit: true
pufferfish.yml
# Pufferfish Configuration
# Check out Pufferfish Host for maximum performance server hosting: https://pufferfish.host
# Join our Discord for support: https://discord.gg/reZw4vQV9H
# Download new builds at https://ci.pufferfish.host/job/Pufferfish
info:
version: '1.0'
# These values define a entity's maximum lifespan. If an
# entity is in this list and it has survived for longer than
# that number of ticks, then it will be removed. Setting a value to
# -1 disables this feature.
entity_timeouts:
SNOWBALL: -1
LLAMA_SPIT: -1
sentry-dsn: ''
enable-books: true
enable-suffocation-optimization: true
# 這一項並不意味著mob-spawning是fully-async的,仍然是parted-async,但開啟這項基本不造成特性改變。
enable-async-mob-spawning: true
# Optimizes projectile settings
projectile:
max-loads-per-tick: 10
max-loads-per-projectile: 10
# Optimizes entity brains when
# they're far away from the player
# 對於實體過多的情況,使用DAB來控製brain-tick是有效的方案,但是請註意通過blacklist過濾掉不適宜的實體。
# 修改該數值會造成較為明顯的特性改變。
dab:
enabled: false
start-distance: 12
max-tick-freq: 20
activation-dist-mod: 8
blacklisted-entities: []
inactive-goal-selector-throttle: false
# Settings for things that don't belong elsewhere
misc:
disable-method-profiler: true
disable-out-of-order-chat: false
purpur.yml
# This is the main configuration file for Purpur.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Purpur,
# join us in our Discord guild.
#
# Website: https://purpurmc.org
# Docs: https://purpurmc.org/docs
verbose: false
settings:
block-fall-multipliers:
minecraft:black_bed:
distance: 0.5
minecraft:yellow_bed:
distance: 0.5
minecraft:lime_bed:
distance: 0.5
minecraft:brown_bed:
distance: 0.5
minecraft:light_gray_bed:
distance: 0.5
minecraft:magenta_bed:
distance: 0.5
minecraft:purple_bed:
distance: 0.5
minecraft:light_blue_bed:
distance: 0.5
minecraft:pink_bed:
distance: 0.5
minecraft:red_bed:
distance: 0.5
minecraft:hay_block:
damage: 0.2
minecraft:white_bed:
distance: 0.5
minecraft:gray_bed:
distance: 0.5
minecraft:cyan_bed:
distance: 0.5
minecraft:blue_bed:
distance: 0.5
minecraft:green_bed:
distance: 0.5
minecraft:orange_bed:
distance: 0.5
fix-projectile-looting-transfer: false
blast-resistance-overrides: {}
messages:
cannot-ride-mob: <red>You cannot mount that mob
afk-broadcast-away: <yellow><italic>%s is now AFK
afk-broadcast-back: <yellow><italic>%s is no longer AFK
afk-tab-list-prefix: '[AFK] '
afk-tab-list-suffix: ''
credits-command-output: <green>%s has been shown the end credits
demo-command-output: <green>%s has been shown the demo screen
ping-command-output: <green>%s's ping is %sms
ram-command-output: '<green>Ram Usage: <used>/<xmx> (<percent>)'
rambar-command-output: <green>Rambar toggled <onoff> for <target>
tpsbar-command-output: <green>Tpsbar toggled <onoff> for <target>
dont-run-with-scissors: <red><italic>Don't run with scissors!
uptime-command-output: <green>Server uptime is <uptime>
unverified-username: default
sleep-skipping-night: default
sleeping-players-percent: default
death-message:
run-with-scissors: <player> slipped and fell on their shears
stonecutter: <player> has sawed themself in half
broadcasts:
advancement:
only-broadcast-to-affected-player: false
death:
only-broadcast-to-affected-player: false
# 與anti-xray搭配使用
seed:
structure:
buried_treasure: -1
mineshaft: -1
# 該項用於規定laggy的判定閾值,與villager的動態tick-brain搭配使用。
lagging-threshold: 16.0
command:
rambar:
title: <gray>Ram<yellow>:</yellow> <used>/<xmx> (<percent>)
overlay: NOTCHED_20
progress-color:
good: GREEN
medium: YELLOW
low: RED
text-color:
good: <gradient:#55ff55:#00aa00><text></gradient>
medium: <gradient:#ffff55:#ffaa00><text></gradient>
low: <gradient:#ff5555:#aa0000><text></gradient>
tick-interval: 20
tpsbar:
title: <gray>TPS<yellow>:</yellow> <tps> MSPT<yellow>:</yellow> <mspt> Ping<yellow>:</yellow>
<ping>ms
overlay: NOTCHED_20
fill-mode: MSPT
progress-color:
good: GREEN
medium: YELLOW
low: RED
text-color:
good: <gradient:#55ff55:#00aa00><text></gradient>
medium: <gradient:#ffff55:#ffaa00><text></gradient>
low: <gradient:#ff5555:#aa0000><text></gradient>
tick-interval: 20
compass:
title: 'S · ◈ · ◈ · ◈ · SW · ◈ · ◈ · ◈ · W · ◈ · ◈ · ◈ · NW · ◈ · ◈ · ◈ · N · ◈ · ◈ · ◈ · NE · ◈ · ◈ · ◈ · E · ◈ · ◈ · ◈ · SE · ◈ · ◈ · ◈ · S · ◈ · ◈ · ◈ · SW · ◈ · ◈ · ◈ · W · ◈ · ◈ · ◈ · NW · ◈ · ◈ · ◈ · N · ◈ · ◈ · ◈ · NE · ◈ · ◈ · ◈ · E · ◈ · ◈ · ◈ · SE · ◈ · ◈ · ◈ · '
overlay: PROGRESS
progress-color: BLUE
percent: 1.0
tick-interval: 5
gamemode:
requires-specific-permission: false
fill:
max-area: 32768
hide-hidden-players-from-entity-selector: false
uptime:
format: <days><hours><minutes><seconds>
day: '%02d day, '
days: '%02d days, '
hour: '%02d hour, '
hours: '%02d hours, '
minute: '%02d minute, and '
minutes: '%02d minutes, and '
second: '%02d second'
seconds: '%02d seconds'
blocks:
barrel:
rows: 3
ender_chest:
six-rows: false
use-permissions-for-rows: false
crying_obsidian:
valid-for-portal-frame: false
beehive:
max-bees-inside: 3
anvil:
cumulative-cost: true
lightning_rod:
range: 128
grindstone:
ignored-enchants:
- minecraft:binding_curse
- minecraft:vanishing_curse
remove-attributes: false
remove-name-and-lore: false
cave_vines:
max-growth-age: 25
kelp:
max-growth-age: 25
twisting_vines:
max-growth-age: 25
weeping_vines:
max-growth-age: 25
disable-mushroom-updates: false
disable-note-block-updates: false
disable-chorus-plant-updates: false
enchantment:
allow-transparent-blocks-in-enchantment-box: false
allow-infinity-and-mending-together: false
allow-infinity-on-crossbow: false
allow-looting-on-shears: false
anvil:
allow-unsafe-enchants: false
allow-inapplicable-enchants: false
allow-incompatible-enchants: false
allow-higher-enchants-levels: false
allow-unsafe-enchant-command: false
clamp-levels: true
entity:
enderman:
short-height: false
allow-water-placement-in-the-end: true
logger:
suppress-library-loader: false
suppress-init-legacy-material-errors: false
suppress-ignored-advancement-warnings: false
suppress-unrecognized-recipe-errors: false
suppress-setblock-in-far-chunk-errors: false
suppress-sent-expired-chat: false
network:
upnp-port-forwarding: false
max-joins-per-second: true
kick-for-out-of-order-chat: false
username-valid-characters: ^[a-zA-Z0-9_.]*$
food-properties: {}
use-alternate-keepalive: true
# 動態地調整tps,可以顯著提高tps的觀測數值,基本沒有副作用。
tps-catchup: true
server-mod-name: Purpur
disable-give-dropping: true
config-version: 30
world-settings:
default:
blocks:
grindstone:
allow-oversized-stacking: false
observer:
disable-clock: false
anvil:
use-mini-message: false
allow-colors: false
iron-ingots-used-for-repair: 0
obsidian-used-for-damage: 0
azalea:
growth-chance: 0.0
beacon:
effect-range:
level-1: 20
level-2: 30
level-3: 40
level-4: 50
bed:
explode: true
explode-on-villager-sleep: false
explosion-power: 5.0
explosion-fire: true
explosion-effect: DESTROY
big_dripleaf:
tilt-delay:
FULL: 100
UNSTABLE: 10
PARTIAL: 10
budding_amethyst:
silk-touch: false
cactus:
breaks-from-solid-neighbors: true
campfire:
lit-when-placed: true
chest:
open-with-solid-block-on-top: false
composter:
sneak-to-bulk-process: false
coral:
die-outside-water: true
dispenser:
apply-cursed-to-armor-slots: true
place-anvils: false
door:
requires-redstone: []
dragon_egg:
teleport: true
end-crystal:
baseless:
explode: true
explosion-power: 6.0
explosion-fire: false
explosion-effect: DESTROY
base:
explode: true
explosion-power: 6.0
explosion-fire: false
explosion-effect: DESTROY
farmland:
bypass-mob-griefing: false
gets-moist-from-below: false
use-alpha-farmland: false
disable-trampling: false
only-players-trample: false
feather-fall-distance-affects-trampling: false
trample-height: -1.0
flowering_azalea:
growth-chance: 0.0
furnace:
use-lava-from-underneath: false
end_portal:
safe-teleporting: false
packed_ice:
allow-mob-spawns: true
blue_ice:
allow-mob-spawns: true
allow-snow-formation: true
lava:
infinite-source: false
infinite-required-sources: 2
speed:
nether: 10
not-nether: 30
conduit:
effect-distance: 16
mob-damage:
distance: 8.0
damage-amount: 4.0
valid-ring-blocks:
- minecraft:prismarine
- minecraft:prismarine_bricks
- minecraft:sea_lantern
- minecraft:dark_prismarine
cauldron:
fill-chances:
rain: 0.05000000074505806
powder-snow: 0.10000000149011612
dripstone-water: 0.17578125
dripstone-lava: 0.05859375
piston:
block-push-limit: 12
magma-block:
damage-when-sneaking: false
damage-with-frost-walker: false
powder_snow:
bypass-mob-griefing: false
powered-rail:
activation-range: 8
respawn_anchor:
explode: true
explosion-power: 5.0
explosion-fire: true
explosion-effect: DESTROY
sand:
fix-duping: false
sculk_shrieker:
can-summon-default: false
shulker_box:
allow-oversized-stacks: false
sign:
right-click-edit: false
allow-colors: false
slab:
break-individual-slabs-when-sneaking: false
spawner:
deactivate-by-redstone: false
fix-mc-238526: false
sponge:
absorption:
area: 64
radius: 6
absorbs-lava: false
stonecutter:
damage: 0.0
turtle_egg:
break-from-exp-orbs: true
break-from-items: true
break-from-minecarts: true
bypass-mob-griefing: false
random-tick-crack-chance: 500
feather-fall-distance-affects-trampling: false
water:
infinite-source: true
infinite-required-sources: 2
enchantment-table:
lapis-persists: false
tools:
axe:
strippables:
minecraft:dark_oak_wood:
into: minecraft:stripped_dark_oak_wood
drops: {}
minecraft:warped_stem:
into: minecraft:stripped_warped_stem
drops: {}
minecraft:mangrove_log:
into: minecraft:stripped_mangrove_log
drops: {}
minecraft:birch_log:
into: minecraft:stripped_birch_log
drops: {}
minecraft:warped_hyphae:
into: minecraft:stripped_warped_hyphae
drops: {}
minecraft:acacia_log:
into: minecraft:stripped_acacia_log
drops: {}
minecraft:jungle_wood:
into: minecraft:stripped_jungle_wood
drops: {}
minecraft:dark_oak_log:
into: minecraft:stripped_dark_oak_log
drops: {}
minecraft:jungle_log:
into: minecraft:stripped_jungle_log
drops: {}
minecraft:crimson_stem:
into: minecraft:stripped_crimson_stem
drops: {}
minecraft:acacia_wood:
into: minecraft:stripped_acacia_wood
drops: {}
minecraft:crimson_hyphae:
into: minecraft:stripped_crimson_hyphae
drops: {}
minecraft:oak_wood:
into: minecraft:stripped_oak_wood
drops: {}
minecraft:birch_wood:
into: minecraft:stripped_birch_wood
drops: {}
minecraft:spruce_wood:
into: minecraft:stripped_spruce_wood
drops: {}
minecraft:spruce_log:
into: minecraft:stripped_spruce_log
drops: {}
minecraft:oak_log:
into: minecraft:stripped_oak_log
drops: {}
minecraft:mangrove_wood:
into: minecraft:stripped_mangrove_wood
drops: {}
waxables:
minecraft:waxed_weathered_cut_copper_stairs:
into: minecraft:weathered_cut_copper_stairs
drops: {}
minecraft:waxed_oxidized_cut_copper_stairs:
into: minecraft:oxidized_cut_copper_stairs
drops: {}
minecraft:waxed_exposed_cut_copper:
into: minecraft:exposed_cut_copper
drops: {}
minecraft:waxed_cut_copper:
into: minecraft:cut_copper
drops: {}
minecraft:waxed_cut_copper_stairs:
into: minecraft:cut_copper_stairs
drops: {}
minecraft:waxed_exposed_copper:
into: minecraft:exposed_copper
drops: {}
minecraft:waxed_weathered_cut_copper_slab:
into: minecraft:weathered_cut_copper_slab
drops: {}
minecraft:waxed_oxidized_cut_copper_slab:
into: minecraft:oxidized_cut_copper_slab
drops: {}
minecraft:waxed_exposed_cut_copper_stairs:
into: minecraft:exposed_cut_copper_stairs
drops: {}
minecraft:waxed_weathered_cut_copper:
into: minecraft:weathered_cut_copper
drops: {}
minecraft:waxed_oxidized_cut_copper:
into: minecraft:oxidized_cut_copper
drops: {}
minecraft:waxed_weathered_copper:
into: minecraft:weathered_copper
drops: {}
minecraft:waxed_oxidized_copper:
into: minecraft:oxidized_copper
drops: {}
minecraft:waxed_copper_block:
into: minecraft:copper_block
drops: {}
minecraft:waxed_cut_copper_slab:
into: minecraft:cut_copper_slab
drops: {}
minecraft:waxed_exposed_cut_copper_slab:
into: minecraft:exposed_cut_copper_slab
drops: {}
weatherables:
minecraft:weathered_cut_copper_slab:
into: minecraft:exposed_cut_copper_slab
drops: {}
minecraft:oxidized_cut_copper_slab:
into: minecraft:weathered_cut_copper_slab
drops: {}
minecraft:weathered_cut_copper:
into: minecraft:exposed_cut_copper
drops: {}
minecraft:exposed_cut_copper_slab:
into: minecraft:cut_copper_slab
drops: {}
minecraft:oxidized_cut_copper_stairs:
into: minecraft:weathered_cut_copper_stairs
drops: {}
minecraft:oxidized_copper:
into: minecraft:weathered_copper
drops: {}
minecraft:exposed_cut_copper_stairs:
into: minecraft:cut_copper_stairs
drops: {}
minecraft:weathered_copper:
into: minecraft:exposed_copper
drops: {}
minecraft:exposed_cut_copper:
into: minecraft:cut_copper
drops: {}
minecraft:oxidized_cut_copper:
into: minecraft:weathered_cut_copper
drops: {}
minecraft:exposed_copper:
into: minecraft:copper_block
drops: {}
minecraft:weathered_cut_copper_stairs:
into: minecraft:exposed_cut_copper_stairs
drops: {}
hoe:
tillables:
minecraft:coarse_dirt:
into: minecraft:dirt
drops: {}
condition: air_above
minecraft:dirt_path:
into: minecraft:farmland
drops: {}
condition: air_above
minecraft:rooted_dirt:
into: minecraft:dirt
drops:
minecraft:hanging_roots: 1.0
condition: always
minecraft:dirt:
into: minecraft:farmland
drops: {}
condition: air_above
minecraft:grass_block:
into: minecraft:farmland
drops: {}
condition: air_above
replant-crops: false
replant-nether-warts: false
mobs:
tropical_fish:
ridable: false
controllable: true
attributes:
max_health: 3.0
takes-damage-from-water: false
always-drop-exp: false
turtle:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 30.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
vex:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 14.0
takes-damage-from-water: false
always-drop-exp: false
villager:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
brain-ticks: 300
use-brain-ticks-only-when-lagging: true
follow-emerald-blocks: false
can-be-leashed: false
can-breed: true
breeding-delay-ticks: 6000
clerics-farm-warts: false
cleric-wart-farmers-throw-warts-at-villagers: true
bypass-mob-griefing: false
takes-damage-from-water: false
allow-trading: true
always-drop-exp: false
minimum-demand: 0
lobotomize:
enabled: false
check-interval: 100
display-trade-item: true
spawn-iron-golem:
radius: 0
limit: 0
vindicator:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 24.0
johnny:
spawn-chance: 0.0
takes-damage-from-water: false
always-drop-exp: false
wandering_trader:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
follow-emerald-blocks: false
can-be-leashed: false
takes-damage-from-water: false
allow-trading: true
always-drop-exp: false
warden:
ridable: false
ridable-in-water: false
controllable: true
witch:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 26.0
takes-damage-from-water: false
always-drop-exp: false
wither:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 300.0
health-regen-amount: 1.0
health-regen-delay: 20
bypass-mob-griefing: false
takes-damage-from-water: false
can-ride-vehicles: false
explosion-radius: 1.0
play-spawn-sound: true
always-drop-exp: false
wither_skeleton:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
takes-damage-from-water: false
always-drop-exp: false
wolf:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 8.0
default-collar-color: RED
milk-cures-rabid-wolves: true
spawn-rabid-chance: 0.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
zoglin:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 40.0
takes-damage-from-water: false
always-drop-exp: false
zombie:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
spawn_reinforcements: 0.1
jockey:
only-babies: true
chance: 0.05
try-existing-chickens: true
aggressive-towards-villager-when-lagging: true
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
head-visibility-percent: 0.5
zombie_horse:
ridable-in-water: false
can-swim: false
attributes:
max_health:
min: 15.0
max: 15.0
jump_strength:
min: 0.4
max: 1.0
movement_speed:
min: 0.2
max: 0.2
spawn-chance: 0.0
takes-damage-from-water: false
always-drop-exp: false
zombie_villager:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
spawn_reinforcements: 0.1
jockey:
only-babies: true
chance: 0.05
try-existing-chickens: true
takes-damage-from-water: false
curing_time:
min: 3600
max: 6000
cure:
enabled: true
always-drop-exp: false
zombified_piglin:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
spawn_reinforcements: 0.0
jockey:
only-babies: true
chance: 0.05
try-existing-chickens: true
count-as-player-kill-when-angry: true
takes-damage-from-water: false
always-drop-exp: false
hoglin:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 40.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
horse:
ridable-in-water: false
attributes:
max_health:
min: 15.0
max: 30.0
jump_strength:
min: 0.4
max: 1.0
movement_speed:
min: 0.1125
max: 0.3375
breeding-delay-ticks: 6000
takes-damage-from-water: false
stand-with-rider: true
stand-when-hurt: true
always-drop-exp: false
husk:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
spawn_reinforcements: 0.1
jockey:
only-babies: true
chance: 0.05
try-existing-chickens: true
takes-damage-from-water: false
always-drop-exp: false
illusioner:
ridable: false
ridable-in-water: false
controllable: true
movement-speed: 0.5
follow-range: 18.0
attributes:
max_health: 32.0
takes-damage-from-water: false
always-drop-exp: false
iron_golem:
ridable: false
ridable-in-water: false
controllable: true
can-swim: false
attributes:
max_health: 100.0
takes-damage-from-water: false
poppy-calms-anger: false
healing-calms-anger: false
always-drop-exp: false
llama:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health:
min: 15.0
max: 30.0
jump_strength:
min: 0.5
max: 0.5
movement_speed:
min: 0.175
max: 0.175
breeding-delay-ticks: 6000
takes-damage-from-water: false
join-caravans: true
always-drop-exp: false
magma_cube:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: size * size
attack_damage: size
takes-damage-from-water: false
always-drop-exp: false
mooshroom:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
mule:
ridable-in-water: false
attributes:
max_health:
min: 15.0
max: 30.0
jump_strength:
min: 0.5
max: 0.5
movement_speed:
min: 0.175
max: 0.175
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
ocelot:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
panda:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
parrot:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 6.0
takes-damage-from-water: false
can-breed: false
always-drop-exp: false
phantom:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
flames:
damage: 1.0
fire-time: 8
allow-griefing: false
attributes:
max_health: '20.0'
attack_damage: 6 + size
attacked-by-crystal-range: 0.0
attacked-by-crystal-damage: 1.0
orbit-crystal-radius: 0.0
spawn:
delay:
min: 1200
max: 2400
min-sky-darkness: 5
only-above-sea-level: true
only-with-visible-sky: true
local-difficulty-chance: 3.0
min-time-since-slept: 72000
overhead:
min: 20
max: 35
radius: 10
per-attempt:
min: 1
max: -1
burn-in-light: 0
burn-in-daylight: true
ignore-players-with-torch: false
flames-on-swoop: false
takes-damage-from-water: false
always-drop-exp: false
size:
min: 0
max: 0
pig:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
give-saddle-back: false
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
piglin:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 16.0
bypass-mob-griefing: false
takes-damage-from-water: false
portal-spawn-modifier: 2000
always-drop-exp: false
piglin_brute:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 50.0
takes-damage-from-water: false
always-drop-exp: false
pillager:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 24.0
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
polar_bear:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 30.0
breedable-item: ''
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
pufferfish:
ridable: false
controllable: true
attributes:
max_health: 3.0
takes-damage-from-water: false
always-drop-exp: false
rabbit:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 3.0
spawn-toast-chance: 0.0
spawn-killer-rabbit-chance: 0.0
breeding-delay-ticks: 6000
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
ravager:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 100.0
bypass-mob-griefing: false
takes-damage-from-water: false
griefable-blocks:
- minecraft:oak_leaves
- minecraft:spruce_leaves
- minecraft:birch_leaves
- minecraft:jungle_leaves
- minecraft:acacia_leaves
- minecraft:dark_oak_leaves
- minecraft:beetroots
- minecraft:carrots
- minecraft:potatoes
- minecraft:wheat
always-drop-exp: false
salmon:
ridable: false
controllable: true
attributes:
max_health: 3.0
takes-damage-from-water: false
always-drop-exp: false
sheep:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 8.0
breeding-delay-ticks: 6000
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
jeb-shear-random-color: false
shulker:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 30.0
takes-damage-from-water: false
spawn-from-bullet:
base-chance: 1.0
require-open-lid: true
nearby-range: 8.0
nearby-equation: (nearby - 1) / 5.0
random-color: false
change-color-with-dye: false
always-drop-exp: false
silverfish:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 8.0
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
skeleton:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
takes-damage-from-water: false
always-drop-exp: false
head-visibility-percent: 0.5
feed-wither-roses: 0
bow-accuracy: 14 - difficulty * 4
skeleton_horse:
ridable-in-water: true
can-swim: false
attributes:
max_health:
min: 15.0
max: 15.0
jump_strength:
min: 0.4
max: 1.0
movement_speed:
min: 0.2
max: 0.2
takes-damage-from-water: false
always-drop-exp: false
slime:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: size * size
attack_damage: size
takes-damage-from-water: false
always-drop-exp: false
snow_golem:
ridable: false
ridable-in-water: false
controllable: true
leave-trail-when-ridden: false
attributes:
max_health: 4.0
drop-pumpkin-when-sheared: true
pumpkin-can-be-added-back: false
min-shoot-interval-ticks: 20
max-shoot-interval-ticks: 20
snow-ball-modifier: 10.0
attack-distance: 1.25
bypass-mob-griefing: false
takes-damage-from-water: true
always-drop-exp: false
squid:
ridable: false
controllable: true
attributes:
max_health: 10.0
immune-to-EAR: true
water-offset-check: 0.0
can-fly: false
takes-damage-from-water: false
always-drop-exp: false
spider:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 16.0
takes-damage-from-water: false
always-drop-exp: false
can-climb-world-border: true
stray:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
takes-damage-from-water: false
always-drop-exp: false
strider:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
breeding-delay-ticks: 6000
give-saddle-back: false
takes-damage-from-water: true
always-drop-exp: false
tadpole:
ridable: false
ridable-in-water: false
controllable: true
trader_llama:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health:
min: 15.0
max: 30.0
jump_strength:
min: 0.5
max: 0.5
movement_speed:
min: 0.175
max: 0.175
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
allay:
ridable: false
ridable-in-water: false
controllable: true
respect-nbt: []
axolotl:
ridable: false
controllable: true
attributes:
max_health: 14.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
bat:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 6.0
takes-damage-from-water: false
always-drop-exp: false
bee:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 10.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
can-work-at-night: false
can-work-in-rain: false
always-drop-exp: false
dies-after-sting: true
blaze:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 20.0
takes-damage-from-water: true
always-drop-exp: false
cat:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
spawn-delay: 1200
scan-range-for-other-cats:
swamp-hut: 16
village: 48
breeding-delay-ticks: 6000
default-collar-color: RED
takes-damage-from-water: false
always-drop-exp: false
cave_spider:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 12.0
takes-damage-from-water: false
always-drop-exp: false
chicken:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 4.0
retaliate: false
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
cod:
ridable: false
controllable: true
attributes:
max_health: 3.0
takes-damage-from-water: false
always-drop-exp: false
cow:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
feed-mushrooms-for-mooshroom: 0
breeding-delay-ticks: 6000
takes-damage-from-water: false
naturally-aggressive-to-players:
chance: 0.0
damage: 2.0
always-drop-exp: false
creeper:
encircle-target: false
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
naturally-charged-chance: 0.0
allow-griefing: true
bypass-mob-griefing: false
takes-damage-from-water: false
explode-when-killed: false
health-impacts-explosion: false
always-drop-exp: false
head-visibility-percent: 0.5
dolphin:
ridable: false
controllable: true
spit:
cooldown: 20
speed: 1.0
damage: 2.0
attributes:
max_health: 10.0
disable-treasure-searching: false
takes-damage-from-water: false
naturally-aggressive-to-players-chance: 0.0
always-drop-exp: false
donkey:
ridable-in-water: false
attributes:
max_health:
min: 15.0
max: 30.0
jump_strength:
min: 0.5
max: 0.5
movement_speed:
min: 0.175
max: 0.175
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
drowned:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 20.0
spawn_reinforcements: 0.1
jockey:
only-babies: true
chance: 0.05
try-existing-chickens: true
takes-damage-from-water: false
can-break-doors: false
always-drop-exp: false
elder_guardian:
ridable: false
controllable: true
attributes:
max_health: 80.0
takes-damage-from-water: false
always-drop-exp: false
ender_dragon:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 200.0
always-drop-full-exp: false
bypass-mob-griefing: false
takes-damage-from-water: false
can-ride-vehicles: false
enderman:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 40.0
allow-griefing: true
can-despawn-with-held-block: false
bypass-mob-griefing: false
takes-damage-from-water: true
aggressive-towards-endermites: true
aggressive-towards-endermites-only-spawned-by-player-thrown-ender-pearls: false
ignore-players-wearing-dragon-head: false
disable-player-stare-aggression: false
ignore-projectiles: false
always-drop-exp: false
endermite:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 8.0
takes-damage-from-water: false
always-drop-exp: false
evoker:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 24.0
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
fox:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
tulips-change-type: false
breeding-delay-ticks: 6000
bypass-mob-griefing: false
takes-damage-from-water: false
always-drop-exp: false
frog:
ridable: false
ridable-in-water: false
controllable: true
ridable-jump-height: 0.6499999761581421
breeding-delay-ticks: 6000
ghast:
ridable: false
ridable-in-water: false
controllable: true
ridable-max-y: 320.0
attributes:
max_health: 10.0
takes-damage-from-water: false
always-drop-exp: false
giant:
ridable: false
ridable-in-water: false
controllable: true
movement-speed: 0.5
attack-damage: 50.0
attributes:
max_health: 100.0
step-height: 2.0
jump-height: 1.0
have-ai: false
have-hostile-ai: false
takes-damage-from-water: false
always-drop-exp: false
glow_squid:
rainglow-mode: rainbow
ridable: false
controllable: true
attributes:
max_health: 10.0
can-fly: false
takes-damage-from-water: false
always-drop-exp: false
goat:
ridable: false
ridable-in-water: false
controllable: true
attributes:
max_health: 10.0
breeding-delay-ticks: 6000
takes-damage-from-water: false
always-drop-exp: false
guardian:
ridable: false
controllable: true
attributes:
max_health: 30.0
takes-damage-from-water: false
always-drop-exp: false
hunger:
starvation-damage: 1.0
ridable-settings:
babies-are-ridable: true
untamed-tamables-are-ridable: true
use-night-vision: false
settings:
entity:
shared-random: true
gameplay-mechanics:
milk-clears-beneficial-effects: true
mob-effects:
health-regen-amount: 1.0
minimal-health-poison-amount: 1.0
poison-degeneration-amount: 1.0
wither-degeneration-amount: 1.0
hunger-exhaustion-amount: 0.004999999888241291
saturation-regen-amount: 1.0
mob-spawning:
village-cats: default
raid-patrols: default
phantoms: default
wandering-traders: default
village-sieges: default
ignore-creative-players: false
player:
burp-delay: 10
netherite-fire-resistance:
duration: 0
amplifier: 0
ambient: false
show-particles: false
show-icon: true
idle-timeout:
kick-if-idle: false
tick-nearby-entities: true
count-as-sleeping: false
update-tab-list: false
mobs-target: true
spawn-invulnerable-ticks: 60
invulnerable-while-accepting-resource-pack: false
exp-dropped-on-death:
equation: expLevel * 7
maximum: 100
teleport-if-outside-border: false
totem-of-undying-works-in-inventory: false
fix-stuck-in-portal: false
one-punch-in-creative: false
sleep-ignore-nearby-mobs: false
can-skip-night: true
critical-damage-multiplier: 1.5
burp-when-full: false
armor-click-equip:
allow-hot-swapping: false
creative-makes-copy: true
ridable-in-water: false
curse-of-binding:
remove-with-weakness: false
shift-right-click-repairs-mending-points: 0
exp-pickup-delay-ticks: 2
allow-void-trading: true
projectile-offset:
bow: 1.0
crossbow: 1.0
egg: 1.0
ender-pearl: 1.0
throwable-potion: 1.0
trident: 1.0
snowball: 1.0
projectile-damage:
snowball: -1
shovel-turns-block-to-grass-path:
- minecraft:coarse_dirt
- minecraft:dirt
- minecraft:grass_block
- minecraft:mycelium
- minecraft:podzol
- minecraft:rooted_dirt
silk-touch:
enabled: false
spawner-name: <reset><white>Spawner
minimal-level: 1
spawner-lore:
- Spawns a <mob>
tools:
- minecraft:iron_pickaxe
- minecraft:golden_pickaxe
- minecraft:diamond_pickaxe
- minecraft:netherite_pickaxe
armorstand:
step-height: 0.0
set-name-visible-when-placing-with-custom-name: false
fix-nametags: false
can-movement-tick: true
can-move-in-water: true
can-move-in-water-over-fence: true
place-with-arms-visible: false
arrow:
movement-resets-despawn-counter: true
use-better-mending: false
always-tame-in-creative: false
boat:
eject-players-on-land: false
do-fall-damage: true
disable-drops-on-cramming-death: false
entities-can-use-portals: true
entities-pick-up-loot-bypass-mob-griefing: false
fireballs-bypass-mob-griefing: false
impose-teleport-restrictions-on-gateways: false
milk-cures-bad-omen: true
note-block-ignore-above: false
persistent-tileentity-display-names-and-lore: false
persistent-droppable-entity-display-names: false
projectiles-bypass-mob-griefing: false
tick-fluids: true
entity-blindness-multiplier: 1.0
trident-loyalty-void-return-height: 0.0
void-damage-height: -64.0
void-damage-dealt: 4.0
raid-cooldown-seconds: 0
animal-breeding-cooldown-seconds: 0
mobs-ignore-rails: false
rain-stops-after-sleep: true
thunder-stops-after-sleep: true
mob-last-hurt-by-player-time: 100
daylight-cycle-ticks:
daytime: 12000
nighttime: 12000
drowning:
air-ticks: 300
ticks-per-damage: 20
damage-from-drowning: 2.0
elytra:
damage-per-second: 1
damage-multiplied-by-speed: 0.0
ignore-unbreaking: false
damage-per-boost:
firework: 0
trident: 0
kinetic-damage: true
infinity-bow:
works-without-arrows: false
normal-arrows: true
spectral-arrows: false
tipped-arrows: false
item:
immune:
cactus: []
explosion: []
fire: []
lightning: []
shears:
damage-if-sprinting: false
sprinting-damage: 1.0
ender-pearl:
damage: 5.0
cooldown: 20
creative-cooldown: 20
endermite-spawn-chance: 0.05000000074505806
glow_berries:
eat-glow-duration: 0
shulker_box:
drop-contents-when-destroyed: true
compass:
holding-shows-bossbar: false
snowball:
extinguish:
fire: false
candles: false
campfires: false
halloween:
force: false
head-chance: 0.25
entity-lifespan: 0
entity-left-handed-chance: 0.05000000074505806
minecart:
max-speed: 0.4
place-anywhere: false
powered-rail:
boost-modifier: 0.06
controllable:
enabled: false
step-height: 1.0
hop-boost: 0.5
fall-damage: true
base-speed: 0.1
block-speed:
grass_block: 0.3
stone: 0.5
# 添加這項僅僅是為了修復Mojang不願修復的內容缺陷:避免enderman的指數爆炸增長。
# 該項有可能影響遊玩體驗,也可能沒有影響。
world_the_end:
mobs:
enderman:
can-despawn-with-held-block: true
How to analyse profile reports ?
如果你在 服務端核心 處於 laggy 狀態的時候進行 采樣,那麽結論往往是:tick entity 和 tick chunk 將占據最多的 計算量。
對於 tick chunk 而言,你能做的事情其實很有限。
可以通過修改
tick-per中的monter-spawn來大幅度減少tick chunk的計算量。但這麽做取決於你的需求。
對於 tick entity 而言,你需要根據 報告 所指出的 異常指標 ,對 behavior 和 sensor 進行調整。
這裏列出幾個需要特別註意的實體:
villager,zombified_piglin,illager對於
villager而言,可以通過修改acquirepoi來顯著地減少計算量,但這會導致尋路算法的執行頻率降低。而
validatenearbypoi會影響對工作方塊的識別速度。如果此時有多個
劫掠塔在運行,則可以發現victorystroll的計算量顯著上升。如果你希望
runone的平均值降低,則可以修改dab或者lagging-threshold,但是這將會影響villager的全部的behavior和sensor。一般不建議這麽做。
請註意,
某個entity的gravity計算是包括在該entity的AI計算之中的。
entity有自己內置的tick來進行AI計算,它不受外部的tick影響。對於
zombified_piglin而言,主要是2個原因導致計算量偏高。
- 聯動仇恨
- 高刷怪效率
即使
zombified_piglin被高效率地處置,仍然會持續占據這部分計算量。Paper早已修復了由於
player跨越dimension使得zombified_pigin因為raytrace錯誤計算而導致的追蹤射線沿途的大量區塊被錯誤地加載造成的卡頓問題。對於
bee來說,曾經也存在類似的問題,但目前已經被修復。對於
illeger來說,情況和zombified_piglin類似。區別在於
單座劫掠塔一般比單座豬人塔的刷怪效率更低,而且刷怪效率呈現鋸齒形波動。如果你只看到了
pillager偏高,那麽原因可能是其在野外環境的自然生成占用計算量,該BUG可以通過升級版本修復。關於
性能采樣器,這裏使用Timings v2進行性能分析(這是Paper所提供的)。如果你使用的是Purpur,那麽非常建議你使用
Spark進行分析,它比Timings v2更加優秀。
- 更美觀的UI
- 更易讀的報表
- 更好的性能
- 更細的采樣粒度
Plugins不應當占據過多的計算量。如果某個Plugin占據了太多計算量,那麽你應該考慮棄用它,或者選擇一個替代品。並不是所有的開發者都會在編寫代碼的時候,時刻關註高性能。
Player實體並不真正地占用計算量,他們甚至不如Villager實體占用的計算量高。
Entity占用計算量的真實原因是,他們需要為AI計算付出高額的代價(往往的尋路算法,也包括部分敏感的傳感器 (Sensor))。單個
Entity越聰明,則占用的計算量越大。(毫無疑問,Villager是最聰明的實體,此外,Zombie 族實體由於存在與Villager的威脅關聯,所以其 AI計算也會比其他實體更高)
Tile Entity占用的計算量遠少於Entity。盡管 Paper 針對
hopper有優化算法,但是由於hopper的數量一般較多,在報告結果中,hopper仍然可能是計算量最高的Tile Entity。
Chest,Furnace和Sign對計算量的占用極小,但是他們的渲染可能會導致客戶端卡頓。
Observer以及單純的時鐘電路並不占用多少計算量,一般取決於這個結構的輸出端在做什麽。但
Piston,特別是Sticky Piston則非常占用計算量。這是因為他們每次的
激活與失活均會造成方塊更新,同時會產生Moving-Piston這個Tile Entity通過使用擁有更高睿頻和IPC的CPU雖然對提升性能有所幫助,但性價比極低。
Vanilla從一開始就沒有考慮過多線程任務,並且也不是針對multi-player games(個位數以上的玩家)設計的。後續的核心很難在維持
Vanilla的同時,實現多線程任務。大部分情況下,
CPU的利用率僅僅維持在5-15%之間。這裏提供一個有效且相對可以接受的軟件解決思路:
根據
上下文來選擇性地限製實體的行為和傳感器。目前已經有一些
插件方案使用這個思路,盡管他們使用的具體策略不同。對性能的優化較為顯著甚至明顯,但對
vanilla的破壞較少。比較有知名度的
anti-villager沒有考慮上下文和控製粒度,但實際上villager的控製粒度可以更細。而
farm-limiter雖然很早就使用該思路,但是對上下文的判定選項不夠精準。
How to choose plugins ?
這個章節不太應該屬於本文,這裏選擇僅討論一小部分的 Anti-Cheat 。
對於 plugin 選擇,一般考慮:
- 功能足夠簡單,但滿足需求
- 可配置度高
- 沒有造成卡頓的Events
這兩個原則大部分情況是對的:
- 服務端核心可以做的事情,不要用插件。
- 1個插件可以做的事情,不要用2個插件去完成。
難以遵守這兩個原則的主要原因是:維護者自己根本不清楚
core和plugin到底有什麽職責。
Anti-Cheat Review
bypass是不可避免的,這是協議的缺陷。
- NCP:開源,最好搭配其他AC使用,適合魔改。
- Vulcan:較高的可配置性,適合Survival,默認不啟用setback。(已經有full-bypass了)
- Matrix:開箱即用,配置比Vulcan簡單,Movement和Timer沒什麽問題,Premium版新增對Scaffold的額外檢測,但KillAura檢測存在缺陷。
- Spartan:不推薦,
FP和FN指標都不好看。 - GrimAC:值得嘗試,開源,對Reach,Movement,Timer的檢測精度較高,但Scaffold檢測存在缺陷。
- Intave:看需求,可能不適合Survival,目前存在較多的致命FP尚未解決。但是對於Mini-Game是合適的。